final fantasy 2 is the second installment in the Final Fantasy Series. It is notable for being one of the first story-intensive RPGs released for a console system, and for being the first game in the series to feature many elements that would later become staples of the Final Fantasy franchise, including chocobos and a character by the name of Cid. It was also unique for eliminating the traditional experience-based advancement system, instead favoring a system wherein the statistics of playable characters increased according either to how much they were required, or how much they used. In other words, a character who frequently cast magic spells would have their proficiency at casting increase faster than a character who specialized in physical attacks.
Although abandoned by subsequent installments in the series, a similar system was adopted by the SaGa series, also produced by Square. As a side-note, this game was actually designed by Akitoshi Kawazu, who later designed the SaGa series, rather than Hironobu Sakaguchi, creator of the series. Because of the popularity of the series in America during the ’90s, Final Fantasy II was one of the first games to undergo fan translation, in this case by NeoDemiforce. Final Fantasy II was originally scored by Nobuo Uematsu, and it was Uematsu’s seventeenth work of video game music. The game’s music was arranged by Tsuyoshi Sekito for the WonderSwan Color, PlayStation, Game Boy Advance and PlayStation Portable remakes
final Fantasy II is unique in the Final Fantasy series for not utilizing experience-based levels. Rather than earning experience points at the end of every battle, each character participating in battle develops depending on what that character does during battle. For instance, characters who use a particular type of weapon frequently will become more adept at wielding a weapon of that type, as well as increasing in physical strength.
Characters who frequently cast a particular magic spell will learn to cast more potent versions of that spell, as well as increasing their magical power rating. HP and MP, similarly, increase depending on need: a character who ends a battle with only a small amount of health remaining might earn an increase in maximum hit points, and a character who uses the majority of their magic points during a single battle might increase their maximum magic points. In the Game Boy Advance and PlayStation Portable versions, a new story, titled Soul of Rebirth, told the tales of the four party members who died defending Firion and his party in an attempt to see the Emperor defeated.Final Fantasy II was originally released for the Nintendo Family Computer in Japan in 1988. There was some initial talk that either Nintendo of America or Square Soft (Square’s North American subsidiary) might localize the title for American audiences as had been done with its predecessor in 1990. Such a project was announced and an early prototype cartridge was produced in 1991 as Final Fantasy: Dark Shadow Over Palakia, but the game was ultimately canceled in favor of the more recent Final Fantasy IV. The game was never released outside of Asia in its original form. Enhanced remakes of the game were later issued for the Bandai WonderSwan Color (WSC), the PlayStation (as part of the Final Fantasy Origins collection), the Game Boy Advance (as part of the Final Fantasy I & II: Dawn of Souls collection), and the PlayStation Portable. The second game was, for the first time, released in Europe and other regions when it became part of the Origins compilation.